Stellaris Gigastructural Engineering Console Commands Link Here

Here is the definitive list of commands, sorted by function. Note: Replace [planet_id] with the target planet’s ID (usually 1 for your capital).

: Type debug_tooltip to see the internal IDs for planets, stars, and systems by hovering over them.

Before using any commands, you must open the in-game developer console. stellaris gigastructural engineering console commands link

These are the vanilla commands that are essential for testing or quickly progressing through the massive content of the Gigastructural Engineering mod.

This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. Here is the definitive list of commands, sorted by function

: You cannot spawn a megastructure on a planet or star that already hosts a station or another megastructure. Use the effect remove_megastructure command if a hidden asset is blocking your placement.

: Turns the selected star into a Black Hole (necessary for Penrose Spheres and Matter Decompressors). Before using any commands, you must open the

But remember: The console is a tool, not a crutch. Use these commands to fix, to learn, and to roleplay—not to rob yourself of the sublime horror of watching your E.H.O.F. Shroud Tunnel collapse into a reality tear.

: Places the initial frame for an Alderson Disk around a system star.

Gigastructural Engineering features extensive mid-game and end-game crises, unique crisis factions (like the Blokkat or the Kaiser), and special questlines. If an event chain gets stuck or you want to force a crisis to spawn early, use the event command followed by the event ID:

Let’s be honest—building the (the ship made of a whole solar system) usually breaks the UI or gets stuck in the queue. If your Systemcraft won't finish: