Hitman 3 takes players on a visually stunning tour across six distinct, meticulously detailed locations. Each map offers a completely different atmospheric vibe and mechanical twist. 1. Dubai, UAE (On Top of the World)
IO Interactive provided extensive post-launch support. This included new maps like and permanent "Elusive Target Arcade" contracts. However, the crowning achievement is the Freelancer mode , released as a free update in January 2023. It fundamentally reworks the Hitman formula by introducing roguelike elements :
For the uninitiated, picks up immediately after the cliffhanger of Hitman 2 . Agent 47 and his handler, Diana Burnwood, have finally turned against the shadowy organization known as Providence. This is no longer about contractual kills; it is personal. Hitman 3
High-stakes, time-limited contracts where players get only one shot at eliminating a target without the safety net of mid-game saves.
Use multiple save slots:
: Players can subdue non-player characters (NPCs) to take their clothes, granting access to restricted areas like staff lounges or security rooms.
While Hitman 3 concluded the main narrative of the trilogy—bringing the story of Agent 47 and Diana Burnwood to a satisfying end—it is far from the end of the series. Make-Up Games: Hitman (2016) - Baseball Prospectus Hitman 3 takes players on a visually stunning
has evolved from a standalone sequel into the definitive hub for the entire "World of Assassination" trilogy. Developed and published by IO Interactive , the game serves as a masterclass in emergent gameplay, offering players unparalleled freedom to eliminate targets in some of the most intricate environments ever designed for the genre. The Evolution into "World of Assassination"
: The game functions as a giant clockwork puzzle where every non-playable character (NPC) follows a strict schedule. Dubai, UAE (On Top of the World) IO
Described by IO Interactive as the "mid-way point" of the game, Berlin takes place in an abandoned nightclub and industrial complex. This mission subverts expectations by putting Agent 47 on the defensive. After arriving to meet an ally, 47 is ambushed by multiple ICA agents. Players are given the objective to eliminate five agents (out of up to eleven present) while navigating a chaotic rave environment. The lack of clear Mission Stories forces improvisation.