Pes 6 Preset Face List Fix !!exclusive!! Jun 2026

Detailed AFS maps for these IDs can be found in community-sourced documents like the PES 6 Logo and Kit Details .

Always use the latest version of Kitserver (6.6.4 is generally preferred).

By keeping your map files organized and freeing up the game's memory limits, you can enjoy a fully updated PES 6 experience without any immersion-breaking face glitches.

If players are showing generic faces:

In PES 6, player appearances are categorized into two types: (manually adjusted sliders) and Preset Faces (unique textures and models assigned to specific stars). Problems typically arise when:

Double-click on the player you wish to edit. Look for the tab or section labeled "Face" or "Faces" . This is where you will find the crucial "Face Type" and "Preset Face Number" fields.

In the modding community for Pro Evolution Soccer (PES) 6 preset face list fix pes 6 preset face list fix

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Most modern PES 6 patches utilize to load external face and hair files. If your preset faces are broken, overriding them via the Kitserver GDB (Game Data Base) map is the cleanest and most permanent fix. Step 1: Locate Your Face Folder

The default PES 6 engine has a hard-coded limit of approximately 300 preset face slots . When you install a patch with 1,000 faces, the game overwrites references, creates "ghost" links, or ignores entries entirely. Hence, the need for a PES 6 preset face list fix . Detailed AFS maps for these IDs can be

: Within the GDB/faces folder, there is a map.txt file. This is the "brain" of your face list. You must manually add the player’s ID and the path to their face file here. Example : 1234, "Club/Player_Face.bin" 3. Fixing IDs with Game Graphic Studio (GGS)

Look for the preset face allocation tables. If the tool detects index errors, it will prompt you to automatically re-index the list.