Trapcode Particular is a powerful industry-standard 3D particle system plugin for Adobe After Effects, developed by Red Giant (now part of
The Designer is a visual, real-time workspace launcher within the plugin. It lets you preview blocks, presets, and behaviors instantly without slowing down your primary After Effects timeline. You can build complex, multi-system setups using a modular drag-and-drop workflow. 2. Physics and Fluid Dynamics
Creating realistic environmental elements like falling snow, torrential rain, floating dust motes, heavy fog, and rising smoke. after effects trapcode particular plugin
Pick a preset or change the emitter type to Sphere or Grid .
OBJ files can be imported to emit particles from their vertices, edges, or surfaces. OBJ files can be imported to emit particles
: Use 3D objects as particle emitters for complex shapes.
Set particles to change color over time, shifting from white-hot to deep charcoal, for example. 3. Physics Engines or magical dust
If your particle setup becomes heavy, pre-render the layer as a high-quality ProRes or DNxHR clip.
Particular is a GPU-accelerated plugin, meaning its performance heavily relies on your computer's graphics card. Minimum Requirement Recommended Specification 2 GB VRAM (DirectX 12 / Metal) 8 GB+ VRAM (Dedicated NVIDIA or Apple Silicon) RAM 32 GB or 64 GB Storage NVMe SSD (For fast caching) Optimization Tips
Disintegrating a text layer or logo into sand, ash, or magical dust, or building a logo out of swarming particles. How to Get Started: Step-by-Step