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Rtgi 01702 Release Fix Jun 2026

RTGI can sometimes when used with older DirectX 9 games.

The RTGI system maintains a checksum of expected runtime state. If a hotfix was applied manually to production (bypassing the release pipeline), the checksum diverges from the release manifest, triggering the error.

Once the depth data is cleanly extracted, organize your shader stack properly. An incorrect loading order can process effects blindly, resulting in an unoptimized performance tax. Core Loading Order

To permanently solve your RTGI rendering bugs, follow this structural diagnostic procedure. Step 1: Isolate the Problem with DisplayDepth

the fresh RTGI 01702 files directly into your new reshade-shaders directory. 2. Match ReShade Version Compatibility rtgi 01702 release fix

To help narrow down the exact cause of your shader issue, please let me know: What are you trying to mod?

The RTGI shader is often distributed through Marty's Mods Patreon or Discord. Ensure you have downloaded the correct 01702 zip file. 2. Clean Installation Steps

RESHADE_DEPTH_INPUT_IS_LOGARITHMIC = 0 (Set to 1 only if using specific engines like Unreal Engine 4 or GTA V). Step 2: Fix the Resolution & Aspect Ratio Split

The release was a critical hotfix update for Pascal Gilcher's (Marty McFly) Ray Traced Global Illumination shader for ReShade . ⚡ The Quick Fix RTGI can sometimes when used with older DirectX 9 games

: Ensure you are using a compatible version of ReShade. While 4.9.1 was common at the time of release, many users now recommend ReShade with Full Add-on Support to avoid depth buffer glitches.

Configure the setting to display the scene depth correctly (if it is black or white, it’s not working).

: This was a "hotfix" release following version 0.17.0.1. It aimed to resolve issues where the shader would fail to compile on certain hardware or crash ReShade upon loading. Depth Buffer Importance

Mastering ReShade RTGI: Ultimate Depth Buffer Guide and Version Stability Fixes Once the depth data is cleanly extracted, organize

The causes of the error are multifaceted:

Check the box for .

Click Edit Global Preprocessor Definitions in the ReShade UI. Change RESHADE_DEPTH_INPUT_IS_REVERSED from 0 to 1 (or vice-versa). This is the most common fix for flat, non-reactive RTGI shading. Step 3: Configure the Add-ons Menu

The (often referred to within the Marty's Mods/Pascal Gilcher ReShade community ) represents a significant, "hot-fixed" update targeting a critical issue for users of Ray Traced Global Illumination (RTGI) shaders: persistent flickering in motion.

If you are currently experiencing the washed-out issue, follow these steps to resolve it. 1. Update iMMERSE Headers